@xiaomiaogame · Post #2158 · 01/17/2026, 07:31 AM
https://github.com/ok-oldking/ok-wuthering-waves 鸣潮脚交 okww #okww#鸣潮
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Source channel @githubtrending · Post #15621 · Apr 15
#shell#ai_agents#ai_assisted_development#anthropic#claude#claude_code#game_design#game_development#gamedev#godot#indie_game_dev#unity#unreal_engine Claude Code Game Studios turns one Claude Code session into a full game dev team with 49 specialized agents, 72 skills, 12 hooks, and 11 rules for engines like Godot, Unity, and Unreal. Use slash commands like `/start`, `/brainstorm`, or `/dev-story` for design, coding, QA, and release—agents ask questions, show options, and get your approval to stay organized. You benefit by building games solo with pro structure, catching errors early, and shipping faster without chaos. https://github.com/Donchitos/Claude-Code-Game-Studios
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@xiaomiaogame · Post #2158 · 01/17/2026, 07:31 AM
https://github.com/ok-oldking/ok-wuthering-waves 鸣潮脚交 okww #okww#鸣潮
@githubtrending · Post #14769 · 05/31/2025, 12:30 PM
#python#okww#wuthering_waves#wuthering_waves_hack#wuthering_waves_software#wutheringwaves#wuwa This tool helps automate gameplay in "Wuthering Waves" by simulating user clicks on Windows. It doesn't read or modify game data, keeping the game fair. The tool is free, open-source, and designed for personal use only. It supports various screen resolutions and can run in the background. Users can download it from GitHub or other platforms. The benefit is that it simplifies gameplay interactions without cheating, making it easier for players to manage their game time. https://github.com/ok-oldking/ok-wuthering-waves