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Source channel @githubtrending · Post #15621 · Apr 15

#shell#ai_agents#ai_assisted_development#anthropic#claude#claude_code#game_design#game_development#gamedev#godot#indie_game_dev#unity#unreal_engine Claude Code Game Studios turns one Claude Code session into a full game dev team with 49 specialized agents, 72 skills, 12 hooks, and 11 rules for engines like Godot, Unity, and Unreal. Use slash commands like `/start`, `/brainstorm`, or `/dev-story` for design, coding, QA, and release—agents ask questions, show options, and get your approval to stay organized. You benefit by building games solo with pro structure, catching errors early, and shipping faster without chaos. https://github.com/Donchitos/Claude-Code-Game-Studios

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AI & Law

@ai_and_law · Post #341 · 06/28/2024, 07:04 AM

Implementing Transparency in AI: A Step Forward Zuzanna Warso and Paul Keller from Open Future, alongside Maximilian Gahntz from Mozilla, have published a proposal to implement the EU AI Act’s training data transparency requirement for general-purpose AI (GPAI). Article 53 1(d) of the Act mandates GPAI model providers to publish detailed summaries of their training content, covering data sources and sets with narrative explanations. The proposed template emphasizes a comprehensive scope and sufficient technical detail to benefit both experts and laypeople. These summaries should list primary data collections, provide narrative explanations of other data sources, and clearly distinguish between 'data sources' (origins) and 'datasets' (processed data points). This transparency requirement aims to enhance accountability, enable research and scrutiny, and strengthen individuals' and organizations' ability to exercise their rights in the AI development process. #AI#Transparency#AIAct#DataGovernance#OpenFuture#Mozilla