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Source channel @githubtrending · Post #15621 · Apr 15

#shell#ai_agents#ai_assisted_development#anthropic#claude#claude_code#game_design#game_development#gamedev#godot#indie_game_dev#unity#unreal_engine Claude Code Game Studios turns one Claude Code session into a full game dev team with 49 specialized agents, 72 skills, 12 hooks, and 11 rules for engines like Godot, Unity, and Unreal. Use slash commands like `/start`, `/brainstorm`, or `/dev-story` for design, coding, QA, and release—agents ask questions, show options, and get your approval to stay organized. You benefit by building games solo with pro structure, catching errors early, and shipping faster without chaos. https://github.com/Donchitos/Claude-Code-Game-Studios

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djangoproject

@djangoproject · Post #292 · 04/07/2017, 06:47 PM

http://techspot.zzzeek.org/2015/02/15/asynchronous-python-and-databases/ The asynchronous programming topic is difficult to cover. These days, it's not just about one thing, and I'm mostly an outsider to it. However, because I deal a lot with relational databases and the Python stack's interaction with them, I have to field a lot of questions and issues regarding #asynchronous_IO and #database programming, both specific to #SQLAlchemy as well as towards #Openstack. #asyncio