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Source channel @githubtrending · Post #15621 · Apr 15

#shell#ai_agents#ai_assisted_development#anthropic#claude#claude_code#game_design#game_development#gamedev#godot#indie_game_dev#unity#unreal_engine Claude Code Game Studios turns one Claude Code session into a full game dev team with 49 specialized agents, 72 skills, 12 hooks, and 11 rules for engines like Godot, Unity, and Unreal. Use slash commands like `/start`, `/brainstorm`, or `/dev-story` for design, coding, QA, and release—agents ask questions, show options, and get your approval to stay organized. You benefit by building games solo with pro structure, catching errors early, and shipping faster without chaos. https://github.com/Donchitos/Claude-Code-Game-Studios

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@githubtrending · Post #15366 · 12/25/2025, 12:30 PM

#rust#async#framework#http_server#rust#salvo#web Salvo is a simple yet powerful Rust web framework that gives you fast, modern servers (HTTP/1–3, WebSocket/WebTransport) with minimal Rust knowledge required, built on Hyper and Tokio. It uses a unified handler/middleware model, an infinitely nestable, chainable router for clear public/private route grouping, built-in multipart/file upload and data extraction, automatic OpenAPI generation, ACME TLS support, and a CLI to scaffold projects—so you can prototype and deploy secure, high-performance backends quickly with less boilerplate and easier routing, testing, and API documentation. https://github.com/salvo-rs/salvo