@DansGN · Post #5339 · 09/21/2023, 10:31 PM
育碧宣布任命Julian Gerighty为全境封锁品牌的执行制作人 https://news.ubisoft.com/en-us/article/18oNmwEFQzGDu0TYVOAcJN/julian-gerighty-appointed-executive-producer-for-the-division-brand #Ubisoft#TheDivision
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Source channel @githubtrending · Post #15621 · Apr 15
#shell#ai_agents#ai_assisted_development#anthropic#claude#claude_code#game_design#game_development#gamedev#godot#indie_game_dev#unity#unreal_engine Claude Code Game Studios turns one Claude Code session into a full game dev team with 49 specialized agents, 72 skills, 12 hooks, and 11 rules for engines like Godot, Unity, and Unreal. Use slash commands like `/start`, `/brainstorm`, or `/dev-story` for design, coding, QA, and release—agents ask questions, show options, and get your approval to stay organized. You benefit by building games solo with pro structure, catching errors early, and shipping faster without chaos. https://github.com/Donchitos/Claude-Code-Game-Studios
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@DansGN · Post #5339 · 09/21/2023, 10:31 PM
育碧宣布任命Julian Gerighty为全境封锁品牌的执行制作人 https://news.ubisoft.com/en-us/article/18oNmwEFQzGDu0TYVOAcJN/julian-gerighty-appointed-executive-producer-for-the-division-brand #Ubisoft#TheDivision
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@DansGN · Post #5680 · 10/03/2024, 09:15 AM
Massive正在为汤姆克兰西:全境封锁3招聘关卡设计总监 https://vxtwitter.com/UbiMassive/status/1841748457909874875 #Massive#TheDivision
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