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Chaîne source @OnePlusGuide · Post #2539 · 28 mai

~ In arrivo la prima beta di Android 11 ~ #R#OOS Mancano 6 giorni alla pubblicazione ufficiale della prima beta release della nuova versione di Android. Dopo avervi segnalato la possibilità che nello stesso giorno possa uscire una build per i dispositivi OnePlus (qui), vi segnaliamo che è stato pubblicato il programma ufficiale del keynote: • Alle 17 si inizia con la presentazione della nuova versione del robottino verde. • Successivamente verrà proposto un Q&A con il vicepresidente e il senior director del team Andorid. • Infine verrano caricati 12 talks (previsti per il Google I/O) nel quale verranno discusse molte tematiche del mondo Android. Fr3ud

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GitHub Trends

@githubtrending · Post #14898 · 02/07/2025 13:30

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

GitHub Trends

@githubtrending · Post #15296 · 12/11/2025 13:30

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine