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Chaîne source @OnePlusGuide · Post #2575 · 11 juin

~ Google rilascia la Beta 1 di Android 11 ~ #R Dopo aver posticipato a data da destinarsi l'evento per il lancio della Beta 1 di Android 11, Google decide di rilasciarla così, un po' in segreto. La prima cosa che salta all'occhio è che a differenza della prima beta di Android 10, rilasciata in contemporanea a dispositivi sia di Google che di grossi altri marchi, questa, fino ad ora è stata rilasciata solo per la gamma Pixel. Detto questo andiamo a vedere il changelog: -Privacy: sarà possibile concedere alle app l'autorizzazione una volta sola, inoltre tutte le autorizzazioni concesse verranno revocate dopo un certo periodo. -Controlli: aggiunto un nuovo menù che garantisce una gestione più rapida dei dispostivi smart home di Google. -Notifiche: sono ufficialmente introdotte le notifiche a bolla (quelle stile Massenger, per capirci😂). Fr3uds

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@githubtrending · Post #14810 · 08/06/2025 14:00

#rust#d3d12#gpu#hacktoberfest#metal#opengl#rust#vulkan#webgpu **wgpu** is a powerful graphics library for Rust that works on many platforms, including Windows, macOS, Linux, and the web. It supports various graphics APIs like Vulkan, Metal, and DirectX. This library is safe and portable, making it easy to create graphics and compute applications. Using **wgpu**, you can build fast and efficient graphics programs that run on different devices and browsers, which is beneficial for developers who want to create cross-platform applications. https://github.com/gfx-rs/wgpu

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@githubtrending · Post #14898 · 02/07/2025 13:30

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 12/11/2025 13:30

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine