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Chaîne source @OnePlusGuide · Post #2729 · 17 août

🔻OXYGENOS 11: ALWAYS ON DISPLAY!🔻 #ONEPLUS#OXYGENOS11#ALWAYSONDISPLAY#AOD OnePlus si è creata una fama internazionale per la sua particolare attenzione alla Community e alle sue richieste. Beh, anche questa volta non si smentisce. Dopo mesi e mesi di attesa, finalmente OnePlus ha confermato che implementerà nella nuova OxygenOS 11 una delle funzionalità più richieste dai suoi utenti: l'Always On Display! Per chi non conoscesse questa funzionalità, rende alcuni elementi come Orologio e icone di notifiche sempre visibili sullo schermo quando si blocca il dispositivo, in maniera tale da non dover accendere il telefono per vedere l'orario o le notifiche, a discapito di un po' di batteria. E voi che ne pensate? Userete questa funzionalità? Fatecelo sapere nei nostri gruppi! Pit — Il nostro canale 👉🏻@oneplusguide I nostri gruppi 👉🏻@oneplusitcommunity

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GitHub Trends

@githubtrending · Post #14898 · 02/07/2025 13:30

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

GitHub Trends

@githubtrending · Post #15296 · 12/11/2025 13:30

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine