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Chaîne source @OnePlusGuide · Post #2753 · 29 août

🔻PIXEL EXPERIENCE OFFICIAL - ONEPLUS NORD🔻 #OPNORD#PIXELEXPERIENCE#MODDING 📆29/08/2020 📝CHANGELOG • Risolto il problema con il doppio tocco per riattivare • Sistemate le gesture a schermo spento • Risolto il problema dell'impronta in AOD • Sistemata la luminosità automatica • Aggiunto supporto al Wireguard • GoogleCamera Inclusa • Risolto il problema della bassa luminosità dell'AOD • Sistemati i problemi riguardo il refresh rate che causavano lag • Kernel compilato con proton clang 12 🔸PE | PE PLUS 🔸XDA Thread N.B. Per istruzioni su come flashare la ROM, consultate il Thread!! Pit -- Il nostro canale 👉@oneplusguide I nostri gruppi @oneplusitcommunity

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GitHub Trends

@githubtrending · Post #14898 · 02/07/2025 13:30

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

GitHub Trends

@githubtrending · Post #15296 · 12/11/2025 13:30

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine