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Chaîne source @OnePlusGuide · Post #3144 · 2 juil.

🔻OXYGEN OS E COLOR OS UNISCONO LA CODEBASE🔻 #OP#OPPO#OOS#COLOR Dopo la notizia della condivisione di alcune risorse tra OnePlus e Oppo, arrivano i primi risultati. D'ora in avanti, OxygenOS e ColorOS uniranno la codebase. Ma cosa significa? Il nucleo del sistema sarà lo stesso in tutte e due le ROM, ma si tratta di cambiamenti interni, non visibili all'utente comune. Se le due ROM cominceranno ad assomigliarsi in grafica e funzioni, quello sarà un altro discorso. Il beneficio di questa mossa è uno: gli aggiornamenti. OnePlus ha comunicato la nuova politica di manutenzione software per i suoi dispositivi, che si articola così: 🔸Flagship (da Serie 8): 3 aggiornamenti di Android e 4 anni di patch 🔸Nord, Nord CE e flagship vecchi: 2 aggiornamenti di Android e 3 anni di patch 🔸Nord serie N: 1 aggiornamento di Android e 3 anni di patch Pierre — Il nostro canale 👉🏻@oneplusguide I nostri gruppi 👉🏻@oneplusitcommunity

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GitHub Trends

@githubtrending · Post #14898 · 02/07/2025 13:30

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

GitHub Trends

@githubtrending · Post #15296 · 12/11/2025 13:30

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine