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Canale sorgente @WritingWay · Post #1246 · 10 ott

SI DICE "UN ATTIMINO"? sì o no? ✍🏻😎 #scrittura#writingtips#wearewriting ⏩ Espressione tra quelle criticate da sempre. ✅ Attimino deriva da attimo, una frazione di tempo che non può essere suddivisa; invece, come ci ricorda Donata Schiannini, storica della lingua, attimo ha la stessa radice di atomo, cioè indivisibile, e oggi sappiamo tutti che l'atomo in realtà è suddivisibile. ✅ Qualcuno lo ammette solo se riferito al tempo: "aspetti un attimino", ma non alla modalità, cioè non si dovrebbe dire "sei un attimino ubriaco". (Mah) ✅ In realtà non ci sono motivi validi per dire che l'utilizzo di attimino sia sbagliato, forse potremmo ragionare più sull'uso del diminutivo, se sia efficace o meno all'interno di un testo. 🚀La scelta migliore? A gusto, diciamo. Io, in narrativa, lo userei solo nei dialoghi. In altri testi, ci può stare se vogliamo usare uno stile molto colloquiale. @writingway 🙌Se ti è piaciuto questo post e pensi possa interessare ad altri, inoltralo cliccando sulla freccia a destra.

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@githubtrending · Post #14810 · 08/06/2025, 14:00

#rust#d3d12#gpu#hacktoberfest#metal#opengl#rust#vulkan#webgpu **wgpu** is a powerful graphics library for Rust that works on many platforms, including Windows, macOS, Linux, and the web. It supports various graphics APIs like Vulkan, Metal, and DirectX. This library is safe and portable, making it easy to create graphics and compute applications. Using **wgpu**, you can build fast and efficient graphics programs that run on different devices and browsers, which is beneficial for developers who want to create cross-platform applications. https://github.com/gfx-rs/wgpu

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@githubtrending · Post #14898 · 02/07/2025, 13:30

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

GitHub Trends

@githubtrending · Post #15296 · 12/11/2025, 13:30

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine