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Изворен канал @pythonotes · Post #310 · 22 фев.

Сегодня будет самый "двоичный" ("двойковый"? "двушный"? "двойственный"?) момент на вашем веку 🤩 Больше двоек в дататайме вы не застанете! Успейте поймать момент! Будете показывать эпичный скриншот своим внукам))) 🥸 Для продуманных (ленивых): код на скрине, который сработает только сегодня и только 1 раз! ⏱ Открывайте окошки с часами и вперёд! #offtop

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@githubtrending · Post #14680 · 07.05.2025 г., 12:30

#go#backend#backend_as_a_service#chat_server#game_backend#game_framework#game_server#multiplayer#nakama#realtime#realtime_games#social#unity_engine#unreal_engine Nakama is an open-source, scalable server for building social and real-time multiplayer games and apps. It offers features like user accounts, social connections, chat, multiplayer matchmaking, leaderboards, tournaments, and in-app purchase validation. You can extend it with custom code in Lua, JavaScript, or Go. Nakama supports multiple platforms and protocols, making it easy to integrate with popular game engines. It includes a web console for managing player data and game metrics. You can run Nakama locally with Docker or deploy it on any cloud provider. This helps you quickly build and scale games with ready-made backend services, saving time and effort. https://github.com/heroiclabs/nakama