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Изворен канал @pythonotes · Post #418 · 9 мар.

Оператор pipe позволяет писать более компактный код, реализуя логику объединения данных (Union). Важно помнить, что его поведение зависит от контекста. Побитовые операции (логическое OR) result = 5 | 3 # 5 (0101) | 3 (0011) = 7 (0111) Самое главное - не путать с оператором or, это другое! Объединение множеств set_a = {1, 2, 3} set_b = {3, 4, 5} set_c = set_a | set_b # {1, 2, 3, 4, 5} set_c |= {5, 6} # {1, 2, 3, 4, 5, 6} Слияние словарей dict_1 = {"a": 1, "b": 2} dict_2 = {"b": 3, "c": 4} merged = dict_1 | dict_2 # {'a': 1, 'b': 3, 'c': 4} merged |= {"d": 5} # {'a': 1, 'b': 3, 'c': 4, 'd': 5} Аннотации типов, заменяет Union def process_data(value: int | str) -> None: print(value) Допустимо использовать в isinstance или issubclass isinstance(3, int | float) # True Паттерн-матчинг status_code = 404 match status_code: case 200 | 201 | 204: print("OK") case 400 | 404 | 500: print("ERROR") Для использования в своих классах требуется переопределить метод __or__ Так же нашел библиотеку pipe которая добавляет еще много возможностей. Рекомендую ознакомиться ;) #basic

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@githubtrending · Post #14898 · 02.07.2025 г., 13:30

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 12.11.2025 г., 13:30

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine