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Kanal tas-sors @linuxgram · Post #17841 · Fra 19

📰 AI Helped Uncover A "50-80x Improvement" For Linux's IO_uring Linux block maintainer and IO_uring lead developer Jens Axboe recently was debugging some slowdowns in the AHCI/SCSI code with IO_uring usage. When turning to Claude AI to help in sorting through the issue, patches were devised that can deliver up to a "literally yield a 50-80x improvement on the io_uring side for idle systems." The code is on its way to the Linux kernel... 🔗 Source: https://www.phoronix.com/news/AI-50-80x-IO-uring #linux#kernel

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@githubtrending · Post #14680 · 07/05/2025 12:30

#go#backend#backend_as_a_service#chat_server#game_backend#game_framework#game_server#multiplayer#nakama#realtime#realtime_games#social#unity_engine#unreal_engine Nakama is an open-source, scalable server for building social and real-time multiplayer games and apps. It offers features like user accounts, social connections, chat, multiplayer matchmaking, leaderboards, tournaments, and in-app purchase validation. You can extend it with custom code in Lua, JavaScript, or Go. Nakama supports multiple platforms and protocols, making it easy to integrate with popular game engines. It includes a web console for managing player data and game metrics. You can run Nakama locally with Docker or deploy it on any cloud provider. This helps you quickly build and scale games with ready-made backend services, saving time and effort. https://github.com/heroiclabs/nakama