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Kanal tas-sors @linuxgram · Post #17841 · Fra 19

📰 AI Helped Uncover A "50-80x Improvement" For Linux's IO_uring Linux block maintainer and IO_uring lead developer Jens Axboe recently was debugging some slowdowns in the AHCI/SCSI code with IO_uring usage. When turning to Claude AI to help in sorting through the issue, patches were devised that can deliver up to a "literally yield a 50-80x improvement on the io_uring side for idle systems." The code is on its way to the Linux kernel... 🔗 Source: https://www.phoronix.com/news/AI-50-80x-IO-uring #linux#kernel

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@githubtrending · Post #15017 · 01/08/2025 11:30

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

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@githubtrending · Post #15296 · 12/11/2025 13:30

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine