I Built a Mesh Network Across the World | Data Slayer That escalated quickly... In my last video, I introduced #Reticulum—an open-source protocol that could allow anyone to build networks without relying on traditional internet infrastructure. But there was one big question left unanswered: how far can it actually go? In this video, I start with a simple setup inside my house and begin pushing the limits—testing communication across rooms, neighborhoods, and beyond using WiFi HaLow and #mesh networking. The goal is simple: see if it’s possible to send real messages across distance without depending on ISPs, centralized servers, or the internet as we know it. #Network#MeshNetwork
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Источник @procode404 · Post #3466 · 24 февр.
🔫 Пишем свой 3D шутер на Unity и C# В этом небольшом плейлисте из 8 видео вы научитесь писать игры, использую современные возможности платформы Unity и языка C#. Вы узнаете о том, как можно настраивать физику движения персонажей и объектов, освещение сцен. При этом вам не придётся лезть в какие-то низкоуровневые детали самого движка. 1. План проекта, начало [4:22] 2. Создание местности [9:00] 3. Движение игрока [27:51] 4. Начало создания мультиплеера [24:19] 5. Синхронизация движения [9:30] 6. Стрельба [21:31] 7. Нанесение урона [19:12] 8. Итоги, завершение [1:46] #unity
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Поиск: #reticulum
The Internet, Reinvented. In this video, I build a #Reticulum#RNode and prove that completely different radios — #LoRa and Wi-Fi — can communicate through a hardware-agnostic networking stack. Reticulum routes traffic above the radio layer, automatically bridging dissimilar frequencies, interfaces, and modulation types. I then run it over Wi-Fi HaLow Haven nodes to create a long-range, encrypted IP #mesh with no traditional infrastructure. Finally, I push it further by running #ATAK across the network, demonstrating a fully open-source, decentralized communication stack in action. Checkout https://rmap.world/ You can install rnode software on your esp32/nrf52 based meshtastic/meshcore hardware
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