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Source channel @FindBlog · Post #521 · 10月9日

静态网站悖论 个人网站的两种不同实现方式:一种是复杂的内容管理系统(CMS),另一种是简单的静态 HTML 文件。文章指出,尽管大多数普通用户倾向于使用复杂的解决方案(如 WordPress),但实际上,只有少数专业软件工程师能够选择更简单的静态网站。 via HackerNews 2024 10 09 前两天刚好听朋友说 square space 已经涨到了近乎搞笑的 $25 月费,做不用来盈利的个人博客实在难以 justify。这篇文章中吐槽得很在点子上: normal users are stuck with a bunch of greedy clowns that make them pay for every little thing, all while wasting ungodly amounts of computational power to render what could have been a static website in 99% of cases. 普通用户被困在了一群屁大点功能都要收费的贪婪小丑手里,与此同时浪费着人神共愤额度的算力来渲染 99% 的情况下都可以作为静态的网站。 当然原文中说的“只有少数专业软件工程师才能选择更简单的静态网站”略微夸张并不认同,因为静态站至少是比 self-host 的动态 CMS 少太多维护了。我的 backlog 里也一直躺了篇安利新手用静态站并拉踩 WP 的文,不过网上这种文已经有无数了也还是拦不住前赴后继往各种 CMS 的坑里冲的新手,觉得写了又有什么意义呢就还搁着没写。(当然迟早会像以前反复造的无数轮子一样被废话欲战胜的 but not today) #indieblog#newletter

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DeckForge Announcement

@deckforge_official · Post #233 · 2025/05/05 08:21

Yama again Last time we talked about what matters to you And today I want to share something that matters to us, developers Soo... 🚂 MEET THE ENGINE 🚂 Choosing an engine for our ambitious game was a challenge DeckForge will eventually be available on many platforms and devices That means that our code has to be easily maintainable, configurable and expandable for different environments We considered several possible solutions, including major game engines We prioritized fast loading, flexibility and cool graphics And after careful evaluation we ended up crafting our own solution on top of the good old three.js library 🤘👵🏻🤘 In terms of rendering - the game is an intricate sandwich of three.js scene wrapped with several layers of html The fun part - three.js is a 3D library with gpu shaders and stuff This enables a lot of visual tools, like VFX and camera shakes Oh, we will make her pretty ✨ Brace yourself, next time i will tell you everything about shaders (👁ˋ _ ˊ 👁) #DeckForge#DevBlog Join the DeckForge Community: 🌐YouTube𝕏Twitter🎮Discord 👉Chat👉Announcements

DeckForge Announcement

@deckforge_official · Post #220 · 2025/04/20 14:08

Hello, future Deck Lords I am Yama - Game Director at DeckForge I represent team LAB behind the development process LAB is a dream team of veterans from different branches of gaming industry and we are very passionate about the game We want to share with you, our players, cool stuff about the development process, listen to your feedback and craft a universe for all of us to enjoy Let's start with some basics 🔵this will be an actual game with gameplay and everything \0/ 🔵we have already produced the alpha version and are moving fast towards beta 🔵multi-platform game, baby! Why are we doing this 🔵we believe the time has come to create a real game product for web3 community 🔵we believe our players want everything a good game should have: gameplay, meta, competitiveness 🔵we believe that we can bring together web3 and web2 communities for their mutual benefit Stay tuned The Forge has just been lit 🔥 #DeckForge#DevBlog Join the DeckForge Community: 🌐YouTube𝕏Twitter 👉Chat👉Announcements

DeckForge Announcement

@deckforge_official · Post #230 · 2025/04/28 14:17

Hello gents Yama here 0/ Let's talk Founder Packs We want you to have fun and profit So we came up with a plan Founder Pack Tiers 🔵 there will be several tiers of Founder Packs (we think 5 is good) 🔵 everyone will be able to claim the lowest tier 🔵 $BOOMS holders - we feel you - depending on your account balance and activity you will be able to claim higher tiers What is inside? 🔵 resources and currency to boost your progress 🔵 powerful items that will give you the edge over competitors 🔵 unique cards and customizations that will not be available through other means 🔵 chance to grab precious NFTs and prizes from our partners Stay tuned for more details #DeckForge#DevBlog#FoundersPack ⸻ Join the DeckForge Community: 🌐YouTube𝕏Twitter 👉Chat👉Announcements