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Source channel @lambdaexpression · Post #206 · 4月20日

前段时间一直被MajdataPlay的外键输入问题困扰:有玩家反映majplay会无征兆地出现拖判和吃音,但是内屏一切正常 因为我是第一次接触游戏开发,IO这方面也完全没经验 一开始我和bb本怀疑是线程调度的问题,即:IO线程时间片被其他线程挤占了,导致IO线程无法及时处理HID设备回报。为了验证这个猜想,我们尝试提高了IO线程的优先级,照旧 接下来我怀疑是我那套框架有问题:majplay是根据上一帧与这一帧的按键状态判断按键是不是"click"。为此我重写了这部分的实现,改进了IO线程与主线程之间的交互,问题照旧....... 到这里我已经怀疑这不是majplay的锅:IO线程没有任何异常,IO线程与主线程的交互没有问题,Note判定逻辑也没有问题,那就是设备确实没有回报给majplay或者设备发过来的回报中按键确实没有按下,但是大佬说hdd没有这种问题.....(人已经快崩溃了,这完全看不透也摸不着,因为我用单片机模拟玩家打高速纵连是完全没有问题的,我在家里用手台测试也没有问题) 到最后,bb本灵光一闪,说有没有可能是led刷新率过高,把按键控制板干爆炸了?我们让大佬把led刷新间隔从16ms改成100ms,吃音问题瞬间没有了,无语了 。。。。。。。。。。。。。。。。。。。。 adx是一个控制板同时管理按键和led,为什么我没有遇到吃音问题呢,因为我的手台不是adx的... #dev

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@startupbaseuz · Post #5737 · 2025/05/07 11:26

Ajou University in Tashkent hosted DesCom Quest 2025 — Uzbekistan’s first-ever design hackathon, organized by DesCom Design Community and GDG Tashkent. Over 70 creatives in 20 teams worked intensively across three tracks — EdTech, FinTech, and TourTech — developing brand concepts, SMM strategies, landing pages, and UX/UI prototypes. By the end of the day, teams pitched their ideas to a panel of judges. And the winners are: 🏆Track Champions • FinTech: Tarroh • EdTech: Emotion First • TourTech: DSGNRS Team 🎖Special Awards by IT Park • Currex • User First All winners received Yandex Stations, while everyone gained hands-on experience, fresh insights, and a strong creative network. A huge thank you to everyone involved — this is just the beginning for the future of design in Uzbekistan! #DesComQuest2025#DesignHackathon#ITParkUz#UXDesign#GDGTashkent#EdTech#FinTech#TourTech