Chipotle Michigan Unionization with Teamsters (3 years & 6 months on) August 2022, workers at a Chipotle in Lansing, Michigan, voted 11-3 to unionize, becoming the first and only employees at the chain to ever win union recognition. Three years later, they still don’t have a contract. After years of bargaining, the Chipotle corporation and Teamsters have indefinitely paused negotiations, and workers no longer anticipate a collective bargaining agreement at their store. https://jacobin.com/2026/02/chipotle-unionization-michigan-teamsters-organizing \#Chipotle#LabourMovement#MIchigan#Organize#Teamsters#Unions https://redd.it/1r8f9ni @r_iww
前段时间一直被MajdataPlay的外键输入问题困扰:有玩家反映majplay会无征兆地出现拖判和吃音,但是内屏一切正常 因为我是第一次接触游戏开发,IO这方面也完全没经验 一开始我和bb本怀疑是线程调度的问题,即:IO线程时间片被其他线程挤占了,导致IO线程无法及时处理HID设备回报。为了验证这个猜想,我们尝试提高了IO线程的优先级,照旧 接下来我怀疑是我那套框架有问题:majplay是根据上一帧与这一帧的按键状态判断按键是不是"click"。为此我重写了这部分的实现,改进了IO线程与主线程之间的交互,问题照旧....... 到这里我已经怀疑这不是majplay的锅:IO线程没有任何异常,IO线程与主线程的交互没有问题,Note判定逻辑也没有问题,那就是设备确实没有回报给majplay或者设备发过来的回报中按键确实没有按下,但是大佬说hdd没有这种问题.....(人已经快崩溃了,这完全看不透也摸不着,因为我用单片机模拟玩家打高速纵连是完全没有问题的,我在家里用手台测试也没有问题) 到最后,bb本灵光一闪,说有没有可能是led刷新率过高,把按键控制板干爆炸了?我们让大佬把led刷新间隔从16ms改成100ms,吃音问题瞬间没有了,无语了 。。。。。。。。。。。。。。。。。。。。 adx是一个控制板同时管理按键和led,为什么我没有遇到吃音问题呢,因为我的手台不是adx的... #dev
Hashtags
找到 2 条相似帖子
搜索 #labourmovement
Mapping Minneapolis General Strike 23rd Jan 2026 onto 215 cities Mapping https://paydayreport.com/minneap/ Minneapolis General Strike Movement Spreads to 215 Cities on Friday https://paydayreport.com/map-minnesota-general-strike-movement-spreads-nationwide/ \#BeGood#GeneralStrike#LabourMovement#mapping#migrantworkers#Minneapolis#organize#Solidarity#unions https://redd.it/1qkjwm6 @r_iww