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Source channel @pushgoodcloud · Post #607 · 11月30日

#Lantau#大屿山 之前购买过的,可以联系 @ljfxz 退款,直接发机场邮箱给他 剩余价值退款按照( 剩余时长*时长单价)+(剩余流量*流量单价)的形式退款 流量单价=套餐价格*0.8/套餐流量总数 时长单价=套餐价格*0.2/套餐时长总数 例如轻量套餐价格为9元,流量为80G,时长为30天。那天数单价为(0.2*9)/30,流量单价为(0.8*9)/80。 此时轻量用户还剩10天,流量还有70G,那退款为10*[(0.2*9)/30] + 70*[(0.8*9)/80] 注* 充了流量的钱也可退

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GitHub Trends

@githubtrending · Post #14810 · 2025/06/08 14:00

#rust#d3d12#gpu#hacktoberfest#metal#opengl#rust#vulkan#webgpu **wgpu** is a powerful graphics library for Rust that works on many platforms, including Windows, macOS, Linux, and the web. It supports various graphics APIs like Vulkan, Metal, and DirectX. This library is safe and portable, making it easy to create graphics and compute applications. Using **wgpu**, you can build fast and efficient graphics programs that run on different devices and browsers, which is beneficial for developers who want to create cross-platform applications. https://github.com/gfx-rs/wgpu

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@githubtrending · Post #14898 · 2025/07/02 13:30

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

GitHub Trends

@githubtrending · Post #15296 · 2025/11/12 13:30

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine