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Source channel @olddriverGDstudy · Post #38 · Mar 17

#知识 性爱技巧 有男生问我:爱爱时很快就射,怎么办?我回答:节奏放慢,不要着急插入,而要做足“三个半小时”: 1️⃣狂吻半小时,吻得她透不过气,吻得她嘴肿,让她深切感受到你对她的真实激情; 2️⃣玩弄半小时,在嘴上继续狂吻,在胯下开始抠摸,抠摸她的阴蒂,抠摸她阴道内的各个兴奋点,抠得她忍不住喘气呻吟,全身扭动而顾不上让你再吻; 3️⃣舔阴半小时,上边放开她的嘴,下边抽出你的手,趴下身去,把你的脸紧贴她的阴部,狂吻她的阴唇,狂舔她的阴蒂,狂吸并且狂咽她的阴液,让她浑身发抖,在高潮中连连叫床……这时,这时,你才可以在她“进来,进来,快进来”的连声央求下,从容不迫地挺身而出,掰开她的双腿,奋力插将进去,并且一插到底!这样,即使你很快就射,她也已经像死猪一样顾不上说你什么了!

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GitHub Trends

@githubtrending · Post #15017 · 08/01/2025, 11:30 AM

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

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@githubtrending · Post #15621 · 04/15/2026, 02:30 PM

#shell#ai_agents#ai_assisted_development#anthropic#claude#claude_code#game_design#game_development#gamedev#godot#indie_game_dev#unity#unreal_engine Claude Code Game Studios turns one Claude Code session into a full game dev team with 49 specialized agents, 72 skills, 12 hooks, and 11 rules for engines like Godot, Unity, and Unreal. Use slash commands like `/start`, `/brainstorm`, or `/dev-story` for design, coding, QA, and release—agents ask questions, show options, and get your approval to stay organized. You benefit by building games solo with pro structure, catching errors early, and shipping faster without chaos. https://github.com/Donchitos/Claude-Code-Game-Studios

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine

GitHub Trends

@githubtrending · Post #15064 · 08/16/2025, 11:30 AM

#csharp#2d#avaloniaui#csharp#dotnet_core#dotnetcore#editor#game_development#graphics#graphics_editor#linux_desktop#painting#pixel_art#pixi#procedural_drawing#procedural_generation#raster_graphics#sprites#tabs#vector_graphics PixiEditor is a free, easy-to-use 2D graphics editor that combines pixel art, painting, and vector tools all in one program. You can create game sprites, animations, logos, and edit images with a simple interface. It supports mixing vector and raster graphics on the same canvas and lets you export to many formats like PNG, SVG, GIF, and MP4. The powerful Node Graph system allows you to create complex, non-destructive effects and animations. It also has a timeline for frame-by-frame animation and autosaves your work to prevent loss. This makes it a versatile tool for artists and game developers. https://github.com/PixiEditor/PixiEditor

GitHub Trends

@githubtrending · Post #14774 · 06/01/2025, 12:00 PM

#cplusplus#3mf#android#asset_pipeline#assets#assimp#c_plus_plus#collada#dae#fbx#fbx_exporter#game_development#gamedev_tool#gamedevelopment#gltf#gltf2#ifc#patreon#python#stl The Open Asset Import Library (Assimp) is a tool that helps load many different 3D file formats into a common format. It supports over 40 formats for importing and several for exporting. Assimp works on various platforms like Windows, macOS, Linux, Android, and iOS. It also provides tools to improve the 3D models, such as fixing errors and making them look better. This library is useful for developers because it simplifies working with different 3D file types, making it easier to create and manage 3D content across different systems. https://github.com/assimp/assimp