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Source channel @olddriverGDstudy · Post #38 · Mar 17

#知识 性爱技巧 有男生问我:爱爱时很快就射,怎么办?我回答:节奏放慢,不要着急插入,而要做足“三个半小时”: 1️⃣狂吻半小时,吻得她透不过气,吻得她嘴肿,让她深切感受到你对她的真实激情; 2️⃣玩弄半小时,在嘴上继续狂吻,在胯下开始抠摸,抠摸她的阴蒂,抠摸她阴道内的各个兴奋点,抠得她忍不住喘气呻吟,全身扭动而顾不上让你再吻; 3️⃣舔阴半小时,上边放开她的嘴,下边抽出你的手,趴下身去,把你的脸紧贴她的阴部,狂吻她的阴唇,狂舔她的阴蒂,狂吸并且狂咽她的阴液,让她浑身发抖,在高潮中连连叫床……这时,这时,你才可以在她“进来,进来,快进来”的连声央求下,从容不迫地挺身而出,掰开她的双腿,奋力插将进去,并且一插到底!这样,即使你很快就射,她也已经像死猪一样顾不上说你什么了!

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GitHub Trends

@githubtrending · Post #15017 · 08/01/2025, 11:30 AM

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

GitHub Trends

@githubtrending · Post #15321 · 12/09/2025, 12:00 PM

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

GitHub Trends

@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine

GitHub Trends

@githubtrending · Post #15431 · 01/23/2026, 01:30 PM

#cplusplus#3d_engine#arm64#cmake#cplusplus#cpp17#d3d11#directx#directx11#engine#game#game_engine#gamedev#mod#opengl#opensource#sdl#sdl2#stalker#x64#xray_engine OpenXRay is a free, improved version of the X-Ray Engine for S.T.A.L.K.E.R. games like Call of Pripyat and Clear Sky. It adds 64-bit support, higher FPS, bug fixes, modding tools, and runs on Linux, macOS, and more. This benefits you with smoother, more stable gameplay, better performance on modern or non-Windows PCs, and easy access to new mods without changing the classic feel. https://github.com/OpenXRay/xray-16