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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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Addis Standard

@addisstandardeng · Post #21822 · 03/24/2026, 04:06 PM

News: #Ethiopia migration surges 18% in 2025 as economic hardship, smuggling shifts drive flows; Eastern Route turns deadliest on record Outgoing #migration from Ethiopia along the #Eastern Route rose sharply in 2025, with total tracked movements increasing by 18% to more than half a million, underscoring growing economic pressures and evolving smuggling dynamics, the International Organization for Migration (#IOM) said. Read more: https://addisstandard.com/?p=56046