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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@githubtrending · Post #15612 · 04/12/2026, 11:30 AM

#c_lang#aarch64#arm#arm64#bios#boot_loader#boot_manager#bootloader#efi#gpt#loongarch#loongarch64#loongson#mbr#risc_v#riscv#riscv64#uefi#x64#x86#x86_64 Limine is a modern bootloader that boots Linux and other OSes on x86, ARM64, RISC-V, and LoongArch64 hardware, supporting MBR/GPT partitions and FAT/ISO filesystems on 32-bit Pentium Pro+ or 64-bit systems. Get binaries via Git (e.g., `git clone --branch=v11.x-binary`), build tools with `make`, and join Matrix/Fluxer chats for help. This lets you easily manage and boot multiple OSes with a clean menu, saving time on custom PC or server setups. https://github.com/Limine-Bootloader/Limine