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Source channel @githubtrending · Post #14729 · May 21

#csharp#c_sharp#linq#unity ZLinq is a high-performance, zero-allocation LINQ library for .NET and game engines like Unity and Godot. It improves on regular LINQ by avoiding memory allocations during method chaining, boosting speed and efficiency, especially in demanding apps like games. You use it by calling `AsValueEnumerable()` on collections, enabling faster queries with almost full compatibility with .NET 10 LINQ features. It supports advanced operations on arrays, spans, trees (like file systems and JSON), and SIMD for parallel processing. ZLinq also offers drop-in replacements to accelerate existing LINQ code without rewriting. This means you get faster, more memory-efficient data processing with minimal code changes[1][3][4]. https://github.com/Cysharp/ZLinq

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@githubtrending · Post #14751 · 05/25/2025, 01:30 PM

#c_lang#c#drivers#gpl#hacktoberfest#kernel#operating_system#os#osdev#reactos#win32#win32api#windows#x86 ReactOS is a free, open-source operating system designed to be compatible with Windows applications and drivers, especially those for Windows Server 2003 and later versions. The latest version, 0.4.15, brings major improvements like better USB and driver support, enhanced system stability, 64-bit fixes, and new features in system tools such as Notepad and Paint. It can be tested safely on virtual machines and is ideal for users seeking a Windows-like experience without Microsoft’s software. ReactOS is still in alpha, so it’s best for testing, but it offers a promising alternative for Windows users wanting a free, open-source OS[1][2][3]. https://github.com/reactos/reactos