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Source channel @githubtrending · Post #14850 · Jun 21

#blade#erp#food#groceries#grocy#home#meal_planner#ownyourdata#php#self_hosted Grocy is a free, web-based tool you can host yourself to manage your groceries and household easily. It helps you track your food stock, plan meals, create shopping lists, manage chores, and keep info about your household devices all in one place. You can scan barcodes to add products quickly and get notifications about expired or low-stock items, reducing waste and saving money. It works on any device with a browser and offers a mobile app-like experience. You can customize it, use its API, and even run it via Docker. This makes managing your home organized, efficient, and less stressful. https://github.com/grocy/grocy

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine