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Source channel @githubtrending · Post #15017 · Aug 1

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

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@githubtrending · Post #14678 · 05/07/2025, 11:30 AM

#python#api#bracket#brackets#docker#docusaurus#fastapi#json#mantine#nextjs#postgresql#python#react#reactjs#selfhosted#sports#tournament_bracket#tournament_manager#tournaments#web#yarn Bracket is a tool for organizing tournaments. It supports different formats like single elimination, round-robin, and Swiss. You can create teams, add players, and manage multiple clubs with several tournaments. The system allows you to drag-and-drop matches to different courts or reschedule them. It also provides customizable dashboard pages for public viewing. This makes it easier to manage and engage with tournaments, offering more flexibility and control for organizers and participants. https://github.com/evroon/bracket