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Source channel @githubtrending · Post #15033 · Aug 6

#shell#buildroot_external_tree#firmware#ingenic#ip_camera#ipc#ipcamera Thingino is free, open-source firmware designed specifically for IP cameras using Ingenic SoC chips. It customizes the software to fit each supported camera model, making the camera easier to use and more efficient. You can build the firmware yourself using the provided instructions and tools, and there is a helpful web interface to control camera features like pan, tilt, night mode, and streaming. This gives you more control and flexibility over your camera without relying on proprietary software. It supports many camera models, and the community offers resources like a wiki, chat groups, and development guides to help you get started and customize your device. This benefits you by providing a customizable, transparent, and community-supported alternative to closed camera firmware. https://github.com/themactep/thingino-firmware

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GitHub Trends

@githubtrending · Post #15017 · 08/01/2025, 11:30 AM

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

GitHub Trends

@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine