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Source channel @githubtrending · Post #15033 · Aug 6

#shell#buildroot_external_tree#firmware#ingenic#ip_camera#ipc#ipcamera Thingino is free, open-source firmware designed specifically for IP cameras using Ingenic SoC chips. It customizes the software to fit each supported camera model, making the camera easier to use and more efficient. You can build the firmware yourself using the provided instructions and tools, and there is a helpful web interface to control camera features like pan, tilt, night mode, and streaming. This gives you more control and flexibility over your camera without relying on proprietary software. It supports many camera models, and the community offers resources like a wiki, chat groups, and development guides to help you get started and customize your device. This benefits you by providing a customizable, transparent, and community-supported alternative to closed camera firmware. https://github.com/themactep/thingino-firmware

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine