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Source channel @githubtrending · Post #15340 · Dec 17

#python#gym#gym_environment#reinforcement_learning#reinforcement_learning_agent#reinforcement_learning_environments#rl_environment#rl_training NeMo Gym helps you build and run reinforcement‑learning training environments for large language models, letting you develop, test, and collect verified rollouts separately from the training loop and integrate with your preferred RL framework and model endpoints (OpenAI, vLLM, etc.). It includes ready resource servers, datasets, and patterns for multi‑step, multi‑turn, and tool‑using scenarios, runs on a typical dev machine (no GPU required), and is early-stage with evolving APIs and docs. Benefit: you can generate high‑quality, verifiable training data faster and plug it into existing training pipelines to improve model behavior. https://github.com/NVIDIA-NeMo/Gym

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GitHub Trends

@githubtrending · Post #15017 · 08/01/2025, 11:30 AM

#typescript#editor#frontend#game_development#game_engine#gamedev#nodejs#playcanvas#typescript#ui The PlayCanvas Editor is a powerful, browser-based tool for creating 3D WebGL, WebGPU, and WebXR apps with real-time collaboration, live editing, and no compile time, letting you build and test projects quickly on any device. It supports advanced graphics features like glTF 2.0, clustered lighting, and WebXR for AR/VR experiences. You can also set up a local development environment to customize or extend the editor using open-source libraries. This means you can develop interactive 3D content faster, collaborate easily, and test directly on mobile or desktop, improving your workflow and project quality[1][2][3][4]. https://github.com/playcanvas/editor

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine